FormIt C++ API
v23.0.0 (2023.0.0)
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Functions | |
FORMIT_CORE_EXPORT size_t | FormIt::MaterialProvider::CreateMaterial (FormIt::LibraryType aType, const FormIt::Materials::MaterialData &data) |
Creates a new material from the given data. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::GetMaterialData (FormIt::LibraryType aType, size_t materialId, FormIt::Materials::MaterialData &data, bool excludeTextureData=false) |
Get the data for this material. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::SetMaterialData (FormIt::LibraryType aType, size_t materialId, const FormIt::Materials::MaterialData &data, bool excludeTextureData=false) |
Sets the material data If the optional excludeTextureData is true, no texture data will be changed and thus can be omitted in the data argument. More... | |
FORMIT_CORE_EXPORT::vector< size_t > | FormIt::MaterialProvider::GetMaterials (FormIt::LibraryType aType) |
Returns all the available materials. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::DeleteMaterials (FormIt::LibraryType aType, const 1::vector< size_t > &aIDs) |
Deletes a list of material. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::IsValidMaterialName (FormIt::LibraryType aType, size_t aID, const 1::string &newName, 1::string &errorMsg) |
Check if the given name is valid for a material. More... | |
FORMIT_CORE_EXPORT::string | FormIt::MaterialProvider::GetNewMaterialName (FormIt::LibraryType aType, const 1::string &baseName="") |
Returns a material name that is guaranteed not to exist. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::IsValidMaterial (FormIt::LibraryType aType, size_t aID) |
Check whether the material with the given id exists. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::CanModify (FormIt::LibraryType aType, size_t aID) |
Returns if a given material is modifiable (in some cases a material is marked as ReadOnly) More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::GetMaterialPreviewImage (FormIt::LibraryType aType, size_t materialID, 1::vector< unsigned char > &previewImage, size_t &res) |
Get the preview image for the material. More... | |
FORMIT_CORE_EXPORT bool | FormIt::MaterialProvider::GetMaterialName (FormIt::LibraryType aType, size_t materialID, 1::string &materialName) |
Get the name of the material Returns true if the operation was successful. More... | |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::CanModify | ( | FormIt::LibraryType | aType, |
size_t | aID | ||
) |
Returns if a given material is modifiable (in some cases a material is marked as ReadOnly)
[in] | aType | |
[in] | aID |
FORMIT_CORE_EXPORT size_t FormIt::MaterialProvider::CreateMaterial | ( | FormIt::LibraryType | aType, |
const FormIt::Materials::MaterialData & | data | ||
) |
Creates a new material from the given data.
Returns the id of the material is succesfull or WSM::INVALID_ID if not
[in] | aType | |
[in] | data |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::DeleteMaterials | ( | FormIt::LibraryType | aType, |
const 1::vector< size_t > & | aIDs | ||
) |
Deletes a list of material.
Returns true if the operation was successful
[in] | aType | |
[in] | aIDs |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::GetMaterialData | ( | FormIt::LibraryType | aType, |
size_t | materialId, | ||
FormIt::Materials::MaterialData & | data, | ||
bool | excludeTextureData = false |
||
) |
Get the data for this material.
If the optional excludeTextureData is true, no texture data is returned This will speed up the call, if texture data is not needed. Returns true if the operation was successful
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::GetMaterialName | ( | FormIt::LibraryType | aType, |
size_t | materialID, | ||
1::string & | materialName | ||
) |
Get the name of the material Returns true if the operation was successful.
[in] | aType | |
[in] | materialID | |
[out] | materialName |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::GetMaterialPreviewImage | ( | FormIt::LibraryType | aType, |
size_t | materialID, | ||
1::vector< unsigned char > & | previewImage, | ||
size_t & | res | ||
) |
Get the preview image for the material.
The returned vector contains png formatted rgb pixel values. The preview image is square with a resolution of res.
[in] | aType | |
[in] | materialID | |
[out] | previewImage | |
[out] | res |
FORMIT_CORE_EXPORT ::vector<size_t> FormIt::MaterialProvider::GetMaterials | ( | FormIt::LibraryType | aType | ) |
Returns all the available materials.
[in] | aType |
FORMIT_CORE_EXPORT ::string FormIt::MaterialProvider::GetNewMaterialName | ( | FormIt::LibraryType | aType, |
const 1::string & | baseName = "" |
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) |
Returns a material name that is guaranteed not to exist.
Can be used to create a new material without having to check for materials with the same name. If the base name is passed in, it is used to create the unique new name. Otherwise some generic name is the base (such as "Material").
[in] | aType | |
[in] | baseName |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::IsValidMaterial | ( | FormIt::LibraryType | aType, |
size_t | aID | ||
) |
Check whether the material with the given id exists.
[in] | aType | |
[in] | aID |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::IsValidMaterialName | ( | FormIt::LibraryType | aType, |
size_t | aID, | ||
const 1::string & | newName, | ||
1::string & | errorMsg | ||
) |
Check if the given name is valid for a material.
Returns success. Also returns an error string that can be posted in the UI, if the name is not valid. If the id passed in is WSM::INVALID_ID, the new name is checked against all existing materials. If the id is of a valid material, the new name is checked against all materials except that one.
[in] | aType | |
[in] | aID | |
[in] | newName | |
[out] | errorMsg |
FORMIT_CORE_EXPORT bool FormIt::MaterialProvider::SetMaterialData | ( | FormIt::LibraryType | aType, |
size_t | materialId, | ||
const FormIt::Materials::MaterialData & | data, | ||
bool | excludeTextureData = false |
||
) |
Sets the material data If the optional excludeTextureData is true, no texture data will be changed and thus can be omitted in the data argument.
This will speed up the call, if texture data is not needed. returns true if the operation was successful
[in] | aType | |
[in] | materialId | |
[in] | data | |
[in] | excludeTextureData |