FormIt C++ API
v23.0.0 (2023.0.0)
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This is the complete list of members for WSM::Utils::ICamera, including all inherited members.
FOV()=0 | WSM::Utils::ICamera | pure virtual |
GetCameraTransform(WSM::Transf3d &aT) const =0 | WSM::Utils::ICamera | pure virtual |
GetDistanceToTarget() const =0 | WSM::Utils::ICamera | pure virtual |
GetSceneMidPointInFrontOfCamera() const =0 | WSM::Utils::ICamera | pure virtual |
GetViewDirection()=0 | WSM::Utils::ICamera | pure virtual |
GetViewUp()=0 | WSM::Utils::ICamera | pure virtual |
IsPerspective() const =0 | WSM::Utils::ICamera | pure virtual |
NormalizedScreenDistanceToWorldDistance(double normalizedScreenDist, const WSM::Point3d &atPoint)=0 | WSM::Utils::ICamera | pure virtual |
ScreenPositionToWorldRay(double x, double y)=0 | WSM::Utils::ICamera | pure virtual |
ScreenSpacePickRayRadius(bool useHeight=false)=0 | WSM::Utils::ICamera | pure virtual |
WorldToNormalizedScreen(const WSM::Point3d &, bool *visible=nullptr) const =0 | WSM::Utils::ICamera | pure virtual |
WorldToScreenPixel(const WSM::Point3d &aWorldPos, bool *visible, bool invertY) const =0 | WSM::Utils::ICamera | pure virtual |
~ICamera() | WSM::Utils::ICamera | inlinevirtual |