FormIt C++ API
v23.0.0 (2023.0.0)
|
This is the complete list of members for WSM::Point3d, including all inherited members.
dist(const Point3d &p) const | WSM::Point3d | inline |
distRect(const Point3d &p) const | WSM::Point3d | inline |
distSqrd(const Point3d &p) const | WSM::Point3d | inline |
getScaled(const Vector3d &v) const | WSM::Point3d | inline |
isBetween(const Point3d &p1, const Point3d &p2) const | WSM::Point3d | |
isEqual(const Point3d &p, double epsSqrd=WSM_DISTANCE_TOL2) const | WSM::Point3d | inline |
isEqualRect(const Point3d &p, double epsRect=WSM_DISTANCE_TOL) const | WSM::Point3d | inline |
isValid() const | WSM::Point3d | inline |
kNull | WSM::Point3d | static |
length() const | WSM::Point3d | inline |
lengthRect() const | WSM::Point3d | inline |
lengthSqrd() const | WSM::Point3d | inline |
operator%(const Vector3d &v) const | WSM::Point3d | inline |
operator%(const UnitVector3d &v) const | WSM::Point3d | inline |
operator*(double scalar) const | WSM::Point3d | inline |
operator*=(double scalar) | WSM::Point3d | inline |
operator*=(const Transf3d &) | WSM::Point3d | |
operator+(const Point3d &p) const | WSM::Point3d | inline |
operator+(const Vector3d &v) const | WSM::Point3d | inline |
operator+=(const Point3d &p) | WSM::Point3d | inline |
operator+=(const Vector3d &v) | WSM::Point3d | inline |
operator-(const Point3d &p) const | WSM::Point3d | inline |
operator-(const Vector3d &v) const | WSM::Point3d | inline |
operator-() const | WSM::Point3d | inline |
operator-=(const Point3d &p) | WSM::Point3d | inline |
operator-=(const Vector3d &v) | WSM::Point3d | inline |
operator/(double scalar) const | WSM::Point3d | inline |
operator/=(double scalar) | WSM::Point3d | inline |
operator[](size_t index) const | WSM::Point3d | inline |
operator[](size_t index) | WSM::Point3d | inline |
Point3d() | WSM::Point3d | inline |
Point3d(double xx, double yy, double zz) | WSM::Point3d | inline |
project(const Transf3d &) const | WSM::Point3d | |
scale(const Vector3d &v) | WSM::Point3d | inline |
set(double xx, double yy, double zz) | WSM::Point3d | inline |
toVector3d() const | WSM::Point3d | inline |
x | WSM::Point3d | |
y | WSM::Point3d | |
z | WSM::Point3d | |
zero() | WSM::Point3d | inline |