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FormIt C++ API
v23.0.0 (2023.0.0)
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This is the complete list of members for WSM::Interval3d, including all inherited members.
| area() const | WSM::Interval3d | inline |
| boundariesTouch(const Interval3d &interv, double dTol=WSM_MACHINE_TOL) const | WSM::Interval3d | inline |
| boundsLine(const Line3d &line, double &dMinParam, double &dMaxParam, double dTol=WSM_MACHINE_TOL) const | WSM::Interval3d | |
| enlarge(double howMuch=10 *WSM_DISTANCE_TOL) | WSM::Interval3d | |
| getBoundsPoints() | WSM::Interval3d | inline |
| init() | WSM::Interval3d | inline |
| intersectsPlane(const Plane &plane, double dTol=WSM_DISTANCE_TOL) const | WSM::Interval3d | inline |
| intersectsRay(const Line3d &Ray, double dRayRadius=WSM_MACHINE_TOL, double dMaxParam=WSM_DISTANCE_BIG) const | WSM::Interval3d | |
| Interval3d() | WSM::Interval3d | inline |
| Interval3d(int) | WSM::Interval3d | inlineexplicit |
| Interval3d(const Point3d &p) | WSM::Interval3d | inline |
| Interval3d(const Point3d &a, const Point3d &b) | WSM::Interval3d | inline |
| Interval3d(const Point3d &a, const Point3d &b, int) | WSM::Interval3d | inline |
| Interval3d(const Point3d ¢er, double halfSize) | WSM::Interval3d | inline |
| isEqual(const Interval3d &interv, double epsSqrd=WSM_DISTANCE_TOL2) const | WSM::Interval3d | inline |
| isNull() const | WSM::Interval3d | inline |
| kNull | WSM::Interval3d | static |
| length() const | WSM::Interval3d | inline |
| length(int i) const | WSM::Interval3d | inline |
| lengthSqrd() const | WSM::Interval3d | inline |
| lower | WSM::Interval3d | |
| lowerInDirection(const UnitVector3d &direction) const | WSM::Interval3d | inline |
| mid() const | WSM::Interval3d | inline |
| operator&&(const Interval3d &interv) const | WSM::Interval3d | inline |
| operator&&(const Point3d &p) const | WSM::Interval3d | inline |
| operator*(const Interval3d &interv) const | WSM::Interval3d | inline |
| operator*(const Transf3d &t) const | WSM::Interval3d | |
| operator*=(const Interval3d &interv) | WSM::Interval3d | inline |
| operator*=(const Transf3d &t) | WSM::Interval3d | inline |
| operator+(const Interval3d &interv) const | WSM::Interval3d | inline |
| operator+=(const Point3d &p) | WSM::Interval3d | inline |
| operator+=(const Interval3d &interv) | WSM::Interval3d | inline |
| operator<=(const Interval3d &interv) const | WSM::Interval3d | inline |
| perimeter() const | WSM::Interval3d | inline |
| upper | WSM::Interval3d | |
| upperInDirection(const UnitVector3d &direction) const | WSM::Interval3d | inline |
| volume() const | WSM::Interval3d | inline |