IPolygon is an interface to draw a polygon, that is rendered with a material.
An IPolygon can be requested from IGraphicsFactory
#include <interfaces.h>
◆ ~IPolygon()
virtual WSM::IPolygon::~IPolygon |
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inlinevirtual |
◆ GetVisible()
virtual bool WSM::IPolygon::GetVisible |
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const |
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pure virtual |
◆ SetTransform()
virtual void WSM::IPolygon::SetTransform |
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const WSM::Transf3d & |
transf | ) |
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pure virtual |
SetTransfrom sets the given transform on the polygon.
- Parameters
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◆ SetVisible()
virtual void WSM::IPolygon::SetVisible |
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bool |
v | ) |
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pure virtual |
Get/Set visibility.
- Parameters
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The documentation for this class was generated from the following file: