IMarker is an object that represents a marker.
An IMarker can be requested from IGraphicsFactory
#include <interfaces.h>
◆ ~IMarker()
virtual WSM::IMarker::~IMarker |
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inlinevirtual |
◆ GetPosition()
virtual const WSM::Point3d & WSM::IMarker::GetPosition |
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const |
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pure virtual |
◆ GetVisible()
virtual bool WSM::IMarker::GetVisible |
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const |
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pure virtual |
◆ IsOver()
virtual bool WSM::IMarker::IsOver |
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const WSM::Point2d & |
aNormScreenPos | ) |
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pure virtual |
Check if the given normalized screen position 'is over' this marker.
- Parameters
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◆ SetPosition()
virtual void WSM::IMarker::SetPosition |
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const WSM::Point3d & |
aPosition | ) |
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pure virtual |
◆ SetVisible()
virtual void WSM::IMarker::SetVisible |
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bool |
v | ) |
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pure virtual |
Get/Set visibility.
- Parameters
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The documentation for this class was generated from the following file: