FormIt C++ API  v23.0.0 (2023.0.0)
WSM::Utils::MeshesAndTransformsData Class Reference

Description

Data that packages meshes and transforms together.

All the meshes should be drawn at all the transforms. So n meshes and m transforms means drawing m * n transformed meshes. Also if meshes do not have a material specified, use the material for the given transform.

#include <utils.h>

Public Attributes

::vector< WSM::Transf3dm_aTransforms
 Note there should be at least one (possibly identity) transform. More...
 
::vector< size_t > m_aTransformMaterial
 
::vector< MeshDatam_aMeshes
 

Member Data Documentation

::vector<MeshData> WSM::Utils::MeshesAndTransformsData::m_aMeshes
::vector<size_t> WSM::Utils::MeshesAndTransformsData::m_aTransformMaterial
::vector<WSM::Transf3d> WSM::Utils::MeshesAndTransformsData::m_aTransforms

Note there should be at least one (possibly identity) transform.


The documentation for this class was generated from the following file: