FormIt C++ API  v23.0.0 (2023.0.0)
WSM::Utils::MaterialData Class Reference

Description

Data that stores all the material properties to be collected by GetAllRenderingInformation.

#include <utils.h>

Public Attributes

WSM::Color m_nColor
 
::vector< char > m_aTextureBitmap
 
::string m_sMaterialName
 
::vector< 1::pair< 1::string, 1::string > > m_aAdditionalRenderData
 
::vector< char > m_aOpacityMap
 
::vector< char > m_aNormalMap
 
double m_dUScale = -1.0
 Not set unless there is texture data. More...
 
double m_dVScale = -1.0
 

Member Data Documentation

::vector<1::pair<1::string, 1::string> > WSM::Utils::MaterialData::m_aAdditionalRenderData
::vector<char> WSM::Utils::MaterialData::m_aNormalMap
::vector<char> WSM::Utils::MaterialData::m_aOpacityMap
::vector<char> WSM::Utils::MaterialData::m_aTextureBitmap
double WSM::Utils::MaterialData::m_dUScale = -1.0

Not set unless there is texture data.

double WSM::Utils::MaterialData::m_dVScale = -1.0
WSM::Color WSM::Utils::MaterialData::m_nColor
::string WSM::Utils::MaterialData::m_sMaterialName

The documentation for this class was generated from the following file: