FormIt C++ API v25.0.0 (2025.0.0)
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WSM::Quaternion3d Member List

This is the complete list of members for WSM::Quaternion3d, including all inherited members.

fromEulerAngles(double aX, double aY, double aZ)WSM::Quaternion3d
fromRotation(const WSM::Vector3d &aAxis, double aAngle)WSM::Quaternion3d
fromThreeVectors(const WSM::Vector3d &aX, const WSM::Vector3d &aY, const WSM::Vector3d &aZ)WSM::Quaternion3d
fromTwoVectors(const WSM::Vector3d &aA, const WSM::Vector3d &aB)WSM::Quaternion3d
getEulerAngles(double &aX, double &aY, double &aZ) constWSM::Quaternion3d
getInverted() constWSM::Quaternion3d
getRotation(WSM::Vector3d &aAxis, double &aAngle) constWSM::Quaternion3d
getTransf3d(WSM::Transf3d &aT) constWSM::Quaternion3d
identity()WSM::Quaternion3d
invert()WSM::Quaternion3d
invertFrom(const Quaternion3d &aQ)WSM::Quaternion3d
kCosThresholdWSM::Quaternion3dstatic
kEpsilonWSM::Quaternion3dstatic
normalize()WSM::Quaternion3d
operator!=(const Quaternion3d &aQ) constWSM::Quaternion3d
operator*(const Quaternion3d &aQ) constWSM::Quaternion3d
operator*(const WSM::Vector3d &aT) constWSM::Quaternion3d
operator*=(const Quaternion3d &aQ)WSM::Quaternion3d
operator==(const Quaternion3d &aQ) constWSM::Quaternion3d
Quaternion3d()WSM::Quaternion3d
Quaternion3d(double aX, double aY, double aZ, double aW)WSM::Quaternion3d
set(double aX, double aY, double aZ, double aW)WSM::Quaternion3d
wWSM::Quaternion3d
xWSM::Quaternion3d
yWSM::Quaternion3d
zWSM::Quaternion3d